Ode To The 2-Hit Combo - Commentary Document

Where Did The Idea Come From?

The concept of this video was actually born from a joke. Before Southern Hills Golfland was closed, I was there one night discussing the state of Combo Videos with Ed Ma. He brought up the fact that I hadn't made a Combo Video in a long time and my reply was that there are so many Combo Videos out there these days, it was too hard to do anything that really stood out anymore. Plus, the combos in them keep getting bigger and bigger, so much to the point where I really couldn't keep up with the skill level displayed in most Combo Videos due to my limited Combo practice time. Frankly, I didn't think there was anything new I could bring to the table in the world of Combo Videos. Ed made the joke that, since all the videos keep showing bigger and bigger Combos, I should go in the other direction and make a video of nothing but 2-Hit Combos. We laughed about that and the conversation went no farther than that.

After some time, I began to think: wouldn't it be funny to actually make the video? Wouldn't it be funny to make a video full of really stupid 2-Hit Combos and release it as a joke, in a way that parodies the concept of the Combo Video? I had thought of all sorts of ways to poke fun at the Combo Video cult out there by doing things like using the overused song "Sandstorm" as background music, since I saw on a poll on Shoryuken.com that people were sick of hearing that in videos. I was then thinking of making "failed" Combos and filling in the video with stuff like Cable doing an Air Hyper Viper Beam only to have it interrupted after 2-hits by Roll's Flower Pot or having Dudley do a Crouch Roundhouse and then try to Juggle with a Corkscrew Blow, and have it timed poorly so that it only hit once. So I sat on this idea for a long, long time, but never acted upon it.

Then one day, I was chatting with Maj and somehow the subject of this 2-Hit Combo Video came up. I said it was an idea that I had, but figured I'd never go through with it. But since Maj thought it was a such a cool idea, he was very much gung-ho for me to go through with it. I kinda did my half-assed, "Yeah, well, maybe. I'll think about it..." that usually leads to my laziness winning out. So we stopped chatting, and I went on about my business still thinking I would never actually go through with it.

Then, to my surprise, the next day, while chatting with Maj again, he came back with a series of 2-Hit Combos he recorded for CvS2. And they fit what I had wanted: goofy 2-Hit Combos, like Chun Li's Close-up Stand Roundhouse Super Jump canceled into a Head Stomp. I liked what I saw so much that the reality of this video began to take shape. Ideas started to fill my head. I still didn't act on it, but I would get more inspiration: as each day passed, Maj would come around with more and more goofy Combos.

And that was it. I committed myself to start making this Combo Video a reality, and began recording a few Combos here and there as well. So as the number of clips grew to a modest amount, Maj and I came up with an idea: let's try to record our clips and make the movie before April Fool's Day of that year, and then release it on April 1st. We wouldn't tell anyone what it was, only that it was a new video by "jchensor" and "SonicHurricane.com." So we figured it was a good April Fool's joke to have people download a video that ended up being only 2-Hit Combos. We both began to record more and more Combos. But two more things came about that changed the eventual mindset of the Combo Video from being a joke to something serious.

First of all, I had told Maj that if I made this video, I'd want to do Combos for many games, not just the basic Capcom fighters like CvS2 and MvC2. So with each day that passed, Maj kept coming back with more Combos from various games. And, quite unsettlingly, the Combos began to get good. I mean, like, technically really advanced stuff. Maj wasn't just making dorky 2-Hit Combos anymore, he was doing really complex stuff, such as Terry, in CvS, doing a late, third hit of his Power Geyser comboed into a Juggling Power Dunk that barely hit on its way down before the enemy fell to the floor. It was getting to the point where these Combos weren't jokes anymore. And releasing a "joke" video would do no justice to some of the complexity and skill Maj was putting into the Combos.

The second thing that changed the mindset of the video wasn't as obvious. Okay, a little backstory here: Previous to the 2-Hit Combo video, I was working on trying to make a Vampire Savior Combo Video (some people on the Shoryuken.com Forums may remember me mentioning this). However, my goal with the Vampire Savior video was two-fold: 1) Make a Combo Video in a game no one ever makes a video for. 2) Really do something interesting with editing. In other words, almost try to make a "Music Video" with the Combo Video, making things that happen on screen match the lyrics of the song, make all Combos start at the beginning of measures in the song, etc. In other words, really try to make the music more than just the background noise.

But at one point, I ran into a Combo Video for Vampire Savior released on the web by Japanese Players which pretty much destroyed any Combos I had already recorded for my video. Most of my clips were pretty much humbled, so I decided to put the Vampire Savior video in permanent limbo, and left it alone. Even though I had already picked out songs that I was going to use for the background music, and had already started matching some of the clips to the music, I decided it just wasn't going to be worth it.

But I never gave up the dream of making the "Music Video"-styled Combo Video, and that's when things started to click. I had one really big problem with my attempt at the Vampire Savior Combo Video: the Combos were too long! In order to try to make everything "fit" with the music, it seemed like shorter Combos would serve the purpose better than longer Combos. So the best way to make such a Combo Video was to make one out of Combos that were fairly short. And that's when the light bulb went off. Here I was, making a video full of nothing but short 2-Hit Combos! It was perfect for the "Music Video" style of editing I wanted originally with the Vampire Savior video. I had to go for it. So, again, if I worked really seriously on the editing and tried to do something really cool, it would be a shame to release the video as a joke.

So within the span of a year (and waaaaaaay past our original April Fool's Day deadline), Maj and I (and various other contributors) ended up recording over 500 Combos! And we really did a good job of recording a really good variety of Combo types: there were the very technical Combos, the humorous Combos, the purposely-made "dumb" Combos (like Guile doing Crouch Roundhouse in Street Fighter EX), and some really just plain-ol' cool-looking Combos. After about a year of recording Combos, we finally called it a wrap and determined not to record any more Combos and start the editing. 500 was WAY more than we had anticipated, and we could have gone on forever, frankly. So we had to put a limit somewhere.

So the editing process began. Of course, there was one big roadblock: I am lazy. One April Fool's Day had passed, as I mentioned already, and I hadn't even started editing yet! When the next one was coming around, I was nowhere near done. I would work on the editing in small chunks, doing a lot in the span of a week or two, and then not doing anything for another month. Then work on it again for a week, then stop again for two motnhs. Laziness was definitely winning out.

Then came the call: Joey Cuellar, a.k.a. MrWizard, came a-knockin'. He told me he was working on gathering "intermissions" for Evolution 2004. He knew about my 2-Hit Combo Video and told me that if I managed to finish the Combo Video by Evolution 2004, they would make its world debut there. The idea of this was too awesome, and I began getting very much excited by it. But one problem: by this point, only about 20% of the video was completed and there was so much more to be made! And I really didn't have much time left. Derek Daniels, a.k.a. omni, kept chiding me that, knowing how lazy I was, I would never finish it in time.

But the temptation was too great. The video was coming along nicely, and was already more than just an April Fool's joke at this point. So I figured I'd go for it. And as all of my close friends can tell you, the video then began to consume my life. Pretty much all free time I had went into making this video. I even took a week off from work specifically so I could work on the video. Day and night, night and day. Editing and rendering and editing and rendering. So for about 4 to 5 months, I worked nonstop on the video, and only 2 days before Evolution 2004, a DVD was burned with the video that was shown on the big screen on Sunday of Evolution 2004. You can only imagine how nervous I was while it played. But the reaction was favorable, and I breathed a big sigh of relief. The arduous journey of the 2-Hit Combo video was finally over.

And that's how the video came to be.


The Mindset Of Making The Video

I'm not gonna lie. I know the video is long. And I know it's a lot longer than a lot of people are willing to put up with. And I know the novelty of 2-Hit Combos will wear off quickly for a lot of people watching the video. And frankly, I don't care. I'm not being mean, it's just that I can't blame you at all for feeling that way.

See, the number one goal I had in mind when the editing for this video began was not to be just a showcase of various 2-Hit Combos. The number one mindset became trying to make the "Music Video" concept I mentioned earlier. So the novelty of the video isn't just the Combos themselves, it's how they were edited along with the music. So instead of making a Combo Video where music is solely just background music, I wanted the music to DRIVE the editing. I wanted the music to determine which Combos go where, what choices I made for editing, and how long I ran each clip. I wanted the music to mean something... to share equal billing with the clips themselves.

And thus, the selection of music became crucial. Because I wanted the music to be every bit as important as the Combos themselves, I really wanted to make sure I chose songs that I liked and that stood out. The songs had to have personality so that they provided a lot of opprtunities for interesting editing ideas. And they had to mean something to me personally because I didn't want to choose some random song that I had never heard before just because it "felt like" Combo Video music. Because the music was going to be the co-star of this video, I wanted to make sure I chose songs that meant something to me. Needless to say, a lot of sweat and tears went into picking the songs as a result. In fact, the last segment's song, Guitar Was The Case, was THE first song I had determined I was going to use. And the fourth segment's song, Don't Let Me Be Misunderstood, was selected pretty much right before I began editing the fourth segment itself, maybe only 2 months before the entire video was completed. I struggled a lot with choices and had a total of maybe 10 to 12 songs that were at once considered and later rejected.

But after the songs were chosen, they were the kings. What Combo went where, how long they lasted, and how they were edited (particularly transitions) were all driven by the music. For example, about 85% of Combo clips begin at the start of a measure in the song (there are only a few sections where this doesn't occur). I mean, deciding where, in an almost 22 minute Combo Video, to place one clip from a pool of 500 clips is not an easy task!!! It really was nice to have the music help me make a lot of the decisions.

Something has to be said about the clips themselves. Eventually, Maj and I began to adhere to a bunch of "rules" for the Clips we made. We wanted to make sure the 2-Hit Combos were very much an be-all end-all 2-Hit Combo. In other words, we tried to make sure that it was difficult to add more hits to the Combo easily. So we didn't want to have Combos that ended, say, with a Thanos Bubble Assist in MvC2 because, obviously, you can add more hits very easily. We definitely didn't manage to succeed doing that with all of our Combos, but we came as close as we felt comfortable. But this is why we ended up with so few Mortal Kombat COmbos (Kombos?), for example. MK Combos just seem to lend themselves too well to adding more hits. Ending any Combo with a Sub-Zero freeze, for example, just didn't quite work well with our "rules."

Anyhow, this was my main mindset when making this video. So hopefully, when you watch the video, you will pay attention to more than just the Combos themselves. I'll be the first to admit that if you simply pay attention to the Combos and the Combos alone, the video will grow tiresome quickly. But I will advise that you may be watching the video incorrectly. For one, DON'T watch it on mute... you've just killed the entire purpose of the video. And two, try to pay attention to the editing and how it coincides with the music. Hopefully, it'll make the video more enjoyable for you to watch.


VIDEO NOTES: Intro Segment

Song: Fountain Of Dreams
Game: Super Smash Bros. Melee
Written By: Jun Ishikawa
Orchestra Conducted By: Taizo Takemoto
(c) 2001 Nintendo
Available on Gamecube
http://www.nintendo.com/gamemini?gameid=m-Game-0000-587

--- Music Note - This is easily my favorite song from a Gamecube game that's full of really cool versions of classic and new game songs. And it fit exactly what I wanted for the intro song: something that started off softly, and then went into something stronger after only a few seconds.


VIDEO NOTES: Roxie's Suite Segment

Song: Roxie's Suite (djchensor Edit)
Album: Chicago - Music From The Miramax Motion Picture
Written By: Danny Elfman
Conducted by: Steve Bartek
(c) 2002 Sony Music Entertainment Inc.
Available on Epic / Sony Music Soundtrax
http://www.chicagosoundtrack.com/

--- Music Note - Even before hitting it big time with Batman, Danny Elfman had written a lot of my favorite theme songs on TV and Films. I mean, who here would argue against me when I say that the theme to "Sledgehammer" was one of the greatest TV Show themes ever?!? Plus, that whole intro section, with the logos, the title card, and the going from pure black to the sudden appearance of the first Combo, was what I had in my mind even before the editing begun, all set to this song. Then, the fact that this score was written by Danny Elfman and that I really like the song just made everything work out really well.

This song was edited slightly to remove some of the slower parts of the song that wouldn't work well for this Combo Video.


VIDEO NOTES: Clash On The Big Bridge Segment

Song: Clash On The Big Bridge (djchensor Edit)
Album: The Black Mages
Written By: Nobuo Uematsu
Performed By: The Black Mages (Tsuyoshi Sekito, Michio Okamiya, Nobuo Uematsu, Kenchiro Fukui, Keiji Kawamori, and Arata Hanyuda)
(c) 1992 Square Co. Ltd.
Available on DigiCube
http://www.square-enix-usa.com/uematsu/black_mages/

--- Music Note - Nobuo Uematsu is my god. Not only does he write video game music for a living, a job I envy every day, but also he writes the most emotionally moving video game music that will ever be written. He has propelled video game music into the true art form it deserves to be. I am so grateful I was able to attend the Final Fantasy Concert in L.A. before E3 2004 and see him there in person. That was truly an honor. I picked this song because I wanted a very fast-paced, hectic song after the first, jazzy segment. I planned to throw in as many clips as I could in this section, so having something quicker paced and hectic would work better.

This song was edited only very slightly. First, the intro section was cut short to work with the 35 panel layout. Secondly, the guitar solo in the middle was removed, to make the segment a bit shorter.


VIDEO NOTES: Cantina Band Segment

Song: Cantina Band
Album: Star Wars A New Hope - The Original Motion Picture Soundtrack
Written By: John Williams
Performed By: The London Symphony Orchestra
(c) 1997 Lucasfilm Ltd.
Available on BMG Entertainment
http://www.starwars.com

--- Music Note - There is no one on the planet who cannot hum at least ONE of John William's theme songs. It's amazing how many of the film industry's most famous theme songs come from this guy. And he never shows signs of slowing down either. My favorite of his soundtracks go back as far as 1977 (Star Wars) and as recent as this past year (Prisoner of Azkaban). I picked this song because I thought it was a nice comical song that would fit this comical section well.

This song appears completely intact and unedited.


VIDEO NOTES: Don't Let Me Be Misunderstood Segment

Song: Don't Let Me Be Misunderstood (djchensor Instrumental Remix)
Album: Kill Bill Vol. 1 - Original Soundtrack
Written By: Bennie Benjamin, Gloria Caldwell, and Sol Markus
Performed By: Santa Esmeralda
(c) 1977 Premiere Music Group
Available on A Band Apart / Maverick / WMG Soundtracks
http://www.maverick.com/releases/99/

--- Music Note - If you have to spend 10 minutes only listening to one song, this is the best way to do it. I'm not sure where Quentin Tarentino gets his ideas for what music to use in his movies, but this song is absolutely awesome... and it almost didn't make it into the video! It was the last song I picked for the video, after I had already edited and made the other 4 main segments. I fought over what song to use for the final section for a LONG time because I had so many requirements. 1) It had to be long because even after doing 4 whole segments of this Combo Video, there were still A LOT of clips left to be used!! 2) I wanted it to have a lot of good edit opprtunities in it, so I wanted the song to be very distinctive. 3) It had to be a song I really, really like (because, as I mentioned earlier, I wanted to make sure to only use songs I like). 4) It had to be catchy enough so that people wouldn't get bored by it since it is gonna have to run for a fairly long time. I had intended to use this song for the credits, maybe, but my brother Jeff told me I should use it for the segment, because the song is so good. And he definitely made the right call.

The only problem was that the song actually has a lot of parts with vocals. And I had determined to use only instrumentals at this point, and only songs that had a distinct "ending," to accomodate the 2-Hit Death Combo. This song was not an instrumental and had a fade out ending. And so, out of all the songs I used, this is the song that was edited the most. I did a lot of rearranging of the music to create the instrumental version that you hear on this Combo Video. And thus, in the same way that George Martin will forever hear and be bothered by the edit he made in The Beatles' "Strawberry Fields Forever," I will forever hear the edits I've made in this song. They stick out like a sore thumb, to me, and they really do still bother me.

Some people have asked if I could give them the instrumental version of this song, but I have to apologize: I love this song IN ITS ORIGINAL FORM. And I in no way want to make popular a version of this song that isn't real and was created without any rights. So if you really like the song, please obtain the real version (by BUYING the soundtrack, mind you). It's an actually really, really great cover of a really good classic rock song by The Animals.


VIDEO NOTES: Guitar Was The Case Segment

Song: Guitar Was The Case
Album: Mono Puff - Unsupervised
Written By: John Flasnburgh
Performed By: Mono Puff (John Flansburgh, Hal Cragin, and Steve Calhoun)
(c) 1996 Rykodisc
Available on Rykodisc
http://www.rykodisc.com/Catalog/dump/rykoalbums_34.asp

--- Music Note - I wanted so so so so so badly to put a They Might Be Giants song into this Combo video, but couldn't find one that would fit the Combo Video well enough (plus, they don't write that many instrumentals). So I had to go to the next best thing: the band Mono Puff. Mono Puff is a side band headed by one half of the They Might Be Giants duo: John Flansburgh (the other half being John Linnell). They Might Be Giants is hands-down my favorite band. Heck, they're even responsible for my nickname "jchensor." ^_^ It can only be my honor to put one of their songs into my Combo Video, even if it had to be a Mono Puff song. Rock on, John and John! You guys are the greatest!

This song appears completely intact and unedited.


VIDEO NOTES: Credits Segment

Song: The Boogie Bumper
Album: Big Bad Voodoo Daddy - Big Bad Voodoo Daddy (Americana Deluxe)
Written By: Scotty Morris
Performed By: Big Bad Voodoo Daddy (Scotty Morris, Kurt Sodergren, Dirk Shumaker, Joshua Levy, Glen "The Kid" Marhevka, Karl HUnter, Andy "Lucious" Rowley, and Jeff Harris)
(c) 1998 EMI-Capitol Entertainment Properties
Available on Coolsville Records/EMI-Capitol
http://www.bbvd.com/discography/index.htm
http://www.bbvd.com/discography/ad.htm

--- Music Note - Again, my brother comes to the rescue here for music selection ideas. He figured I started with a jazzy song in Roxie's Suite, had a light-hearted jazz song from Star Wars' Cantina Band, and so why not finish with a jazz song as well? Especially since jazz is NEVER used in Combo Videos. So where better to get some upbeat jazzy Credits music than Big Bad Voodoo Daddy? And to be honest, I really love how it turned out. The modern Kings of Swing really worked out well.

This song was very minorly edited to remove a few measures towards the end, because I didn't have enough credits to fill the entire actual song.


And that's about it. Hope this write-up was entertaining enough for you. I guess you can call this my version of a Director's Commentary track, huh? ^_^

- James "jchensor" Chen